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bcbd4a8078
Merge remote-tracking branch 'origin/main'
main
Robert Müller
2022-12-15 17:17:43 +01:00
bdbd1c4e25
Renderer now removes wall padding
Robert Müller
2022-12-15 17:17:30 +01:00
6c2df735d4
recorder fixed
Steffen Illium
2022-12-15 13:28:22 +01:00
4f3924d3ab
recorder fixed
Steffen Illium
2022-08-18 16:15:17 +02:00
6a24e7b518
Adjustments and Documentation, recording and new environments, refactoring
Steffen Illium
2022-08-04 14:57:48 +02:00
e7461d7dcf
Adjustments and Documentation
Steffen Illium
2022-05-03 11:32:19 +02:00
33f144fc93
Merge remote-tracking branch 'origin/main'
Steffen Illium
2022-04-11 16:15:55 +02:00
0218f8f4e9
Adjustments and Documentation
Steffen Illium
2022-04-11 16:15:44 +02:00
4fe43a23b8
added simple example
jannis_experiments
Jannis
2022-03-28 16:01:55 +02:00
a9a4274370
add more efficient (lazy) experience queue implementation based on tensor, adjusted marl algorithms
Robert Müller
2022-02-03 13:14:48 +01:00
b09c461754
added first working MAPPO implementation
Robert Müller
2022-01-28 11:07:25 +01:00
ffc47752a7
firs commit for our new MARL algorithms library, contains working implementations of IAC, SNAC and SEAC
Robert Müller
2022-01-21 15:31:07 +01:00
3e19970a60
Door Parameter Assertion
Steffen Illium
2022-01-18 13:52:59 +01:00
51fb73ebb8
Fixed Parameter
Steffen Illium
2022-01-18 13:10:04 +01:00
a16d7e709e
Door Area Indicators
Steffen Illium
2022-01-18 11:39:19 +01:00
3ce6302e8a
Rewards can now be set as parameter
Steffen Illium
2022-01-17 11:21:07 +01:00
823aa075b9
Experiments look good
Steffen Illium
2022-01-15 12:37:58 +01:00
d29ccbbb71
Fixed Global Positions
Steffen Illium
2022-01-11 18:00:24 +01:00
2a2aafa988
Debugging
Steffen Illium
2022-01-11 16:27:34 +01:00
f91f16954a
Debugging
testing_old_env
Steffen Illium
2022-01-11 16:11:59 +01:00
0e8a4af740
Debugging
Steffen Illium
2022-01-11 14:27:08 +01:00
b6c8cbd2e3
Debugging
Steffen Illium
2022-01-11 13:45:00 +01:00
3150757347
Debugging
Steffen Illium
2022-01-11 10:54:02 +01:00
435056f373
Rework for performance
Steffen Illium
2022-01-10 15:54:22 +01:00
78bf19f7f4
Item and Dirt Factory Working again
Steffen Illium
2021-12-23 13:19:31 +01:00
b43f595207
Rework of Observations and Entity Differentiation, lazy obs build by notification
Steffen Illium
2021-12-22 10:48:36 +01:00
7f7a3d9a3b
Destinations implemented and debugged
Steffen Illium
2021-12-06 15:46:26 +01:00
3d81b7577d
TSP Single Agent
Steffen Illium
2021-11-25 14:48:34 +01:00
3c84ba483b
param update
Steffen Illium
2021-11-24 17:59:02 +01:00
3833a0a064
Merge remote-tracking branch 'origin/main'
Steffen Illium
2021-11-24 17:39:42 +01:00
b0d6c2e1ef
Monitor and Recorder are Wrappers.
Steffen Illium
2021-11-24 17:39:26 +01:00
c1c7909925
added running marl a2c
Robert Müller
2021-11-23 17:02:35 +01:00
5c15bb2ddf
added MarlFrameStack and salina stuff
Robert Müller
2021-11-23 14:03:52 +01:00
59484f49c9
Occupation Map
Steffen Illium
2021-11-18 18:32:42 +01:00
65056b2c61
deleted policy daptiom, added IAC
Robert Müller
2021-11-16 12:18:20 +01:00
0fe90f3ac0
Individual Rewards
Steffen Illium
2021-11-16 12:14:11 +01:00
b6bda84033
moved renderer.py to base, added initial salina experiments
romue
2021-11-12 13:47:53 +01:00
f625b9d8a5
Merge remote-tracking branch 'origin/main'
Steffen Illium
2021-11-11 18:42:55 +01:00
fcb765f447
Factory is now Battery Powered
Steffen Illium
2021-11-11 18:42:48 +01:00
8960cf622b
pygame import only when needed
romue
2021-11-11 17:52:48 +01:00
62d72e0712
corrected install instructions
romue
2021-11-11 17:18:12 +01:00
eb2ecba149
added clean and tested requirements.txt
romue
2021-11-11 17:16:50 +01:00
5048e4204e
adjusted setup.py
romue
2021-11-11 12:45:28 +01:00
f9c05dc3bf
first step towards simple make interface
romue
2021-11-11 11:56:32 +01:00
ea4582a59e
my update
romue
2021-11-11 10:59:13 +01:00
6287380f60
Debugging and collision rendering
Steffen Illium
2021-11-11 10:58:11 +01:00
ab9cde7853
new observation properties for testing of technical limitations '' Debuggings
Steffen Illium
2021-11-07 18:15:31 +01:00
d69cf75c15
new observation properties for testing of technical limitations
Steffen Illium
2021-11-05 15:59:19 +01:00
b5c6105b7b
new dirt paradigm -> clean everything up
Steffen Illium
2021-10-27 18:47:57 +02:00
35eae72a8d
n agent experiments
Steffen Illium
2021-10-20 17:24:06 +02:00
db4dbc13ae
experiment 1 running
Steffen Illium
2021-10-14 15:06:07 +02:00
696e520862
recoder adaption
Steffen Illium
2021-10-04 17:53:19 +02:00
4c21a0af7c
study e_1 corpus
Steffen Illium
2021-09-08 16:24:14 +02:00
b09055d95d
Debugged Item Factory
Steffen Illium
2021-09-08 11:06:47 +02:00
50c0d90c77
Error Resolvement
Steffen Illium
2021-09-07 17:41:15 +02:00
444ffe3f37
Item und dirt funktionieren nun zusammen names refactored
Steffen Illium
2021-09-07 16:04:04 +02:00
d0e1175ff1
Smaller fixes, now running.
Steffen Illium
2021-09-07 09:21:23 +02:00
84eb381307
Smaller fixes, now running.
Steffen Illium
2021-09-01 14:51:44 +02:00
4fb32c98c6
Multithreaded Operation Debugging Doors, when no Doors are present Smaller Bugfixes
Steffen Illium
2021-08-31 17:27:19 +02:00
2bf9aaed15
DEbugging done but he does not learn
Steffen Illium
2021-08-27 16:36:19 +02:00
4731f63ba6
In Debugging
Steffen Illium
2021-08-27 11:56:06 +02:00
0fc4db193f
Everything is an object now
Steffen Illium
2021-08-26 17:47:15 +02:00
bd0a8090ab
Smaller Bug Fixes and improvements
Steffen Illium
2021-08-24 08:55:23 +02:00
c3d4925653
Item debugging and New Entities
Steffen Illium
2021-08-23 18:39:50 +02:00
d5e4d44823
Items and combination of item and dirt
Steffen Illium
2021-08-23 09:51:35 +02:00
244d4eed68
now with correct seeding per setting and preperations for items
Steffen Illium
2021-08-08 22:05:55 +02:00
0f1de62f91
door area setting
Steffen Illium
2021-08-08 20:49:44 +02:00
26b88a9315
OBS SHape
Steffen Illium
2021-07-30 16:13:35 +02:00
ebf49cadea
first icm steps
romue
2021-07-30 14:01:09 +02:00
aebe3b2f60
Default Params
Steffen Illium
2021-07-30 13:42:55 +02:00
c7b4c69d17
Doors with area debugged
Steffen Illium
2021-07-30 08:40:39 +02:00
042c850588
Items
Steffen Illium
2021-07-29 11:02:12 +02:00
8631f11502
Items
Steffen Illium
2021-07-29 09:31:32 +02:00
b0aeb6f94f
Correct Door Shadowing
Steffen Illium
2021-07-28 11:26:19 +02:00
e8d79d40e1
New Assets
Steffen Illium
2021-07-27 17:37:36 +02:00
0fac3bbe8c
adjusted loop fpr shadow-casting
romue
2021-07-27 17:10:06 +02:00
9e8d2ac1dc
cleanup algos + adjusted renderer to support "ray casting"
romue
2021-07-27 16:59:24 +02:00
8429e3db9d
Assets
Steffen Illium
2021-07-27 15:56:50 +02:00
4db2acfd77
Shadow casting, now debugged
Steffen Illium
2021-07-27 15:43:46 +02:00
69f573d9ba
Shadow casting
Steffen Illium
2021-07-27 13:37:56 +02:00
de821ebc0c
Major Bug resolved
Steffen Illium
2021-07-16 08:07:02 +02:00
e5dd49f0f0
Smaller adjustments
steffen-illium
2021-07-14 10:34:49 +02:00
0161197cd8
Agents not smear Dirt
steffen-illium
2021-07-13 17:13:07 +02:00
4841336e31
Agents not smear Dirt
steffen-illium
2021-07-13 17:12:01 +02:00
01e7b752b8
Merge remote-tracking branch 'origin/main'
steffen-illium
2021-07-13 11:12:17 +02:00
35f5bdeed4
Restructuring and Testing Done
steffen-illium
2021-07-13 11:12:03 +02:00
87f762c78c
added individual eps-greedy for VDN
romue
2021-06-29 16:40:30 +02:00
456e48f2e0
added individual eps-greedy for VDN
romue
2021-06-25 15:42:55 +02:00
42f0dde056
refactored algorithms
romue
2021-06-23 10:56:18 +02:00
f0bb507121
added mlpmaker
romue
2021-06-22 17:28:22 +02:00
b5d729e597
added mlpmaker
romue
2021-06-22 16:23:39 +02:00
c5d677e9ba
add VDN fix
romue
2021-06-22 14:19:13 +02:00
543c2987e0
add Munchhausen DQN refactoring
romue
2021-06-21 14:05:20 +02:00
bd63c603ee
add Munchhausen DQN refactoring
romue
2021-06-21 10:42:35 +02:00
e541e34270
add CER sampling and Munchhausen DQN
romue
2021-06-18 13:55:38 +02:00
eee4760e72
add working dqn and vdn
romue
2021-06-17 21:41:44 +02:00
84ebd495a6
added own dqn
romue
2021-06-17 17:50:15 +02:00
813c9d2c91
added own dqn
romue
2021-06-17 16:26:07 +02:00
7893e1131e
Restructuring
steffen-illium
2021-06-17 16:23:35 +02:00
7b4060a042
Merge remote-tracking branch 'origin/main'
steffen-illium
2021-06-17 16:21:20 +02:00