first step towards simple make interface

This commit is contained in:
romue 2021-11-11 11:56:32 +01:00
parent ea4582a59e
commit f9c05dc3bf
3 changed files with 37 additions and 24 deletions

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@ -1,27 +1,20 @@
def rooms(n_agents=1):
def make(env_str, n_agents=1, pomdp_r=2, max_steps=400):
import yaml
from pathlib import Path
from environments.factory.factory_dirt_item import DirtItemFactory
from environments.factory.factory_item import ItemFactory, ItemProperties
from environments.factory.factory_dirt import DirtProperties, DirtFactory
from environments.utility_classes import MovementProperties, ObservationProperties, AgentRenderOptions
obs_props = ObservationProperties(render_agents=AgentRenderOptions.NOT,
omit_agent_self=True,
additional_agent_placeholder=None,
frames_to_stack=0,
pomdp_r=2
)
move_props = MovementProperties(allow_diagonal_movement=True,
allow_square_movement=True,
allow_no_op=False)
dirt_props = DirtProperties(initial_dirt_ratio=0.35, initial_dirt_spawn_r_var=0.1,
clean_amount=0.34,
max_spawn_amount=0.1, max_global_amount=20,
max_local_amount=1, spawn_frequency=0, max_spawn_ratio=0.05,
dirt_smear_amount=0.0, agent_can_interact=True)
factory_kwargs = dict(n_agents=n_agents, max_steps=400, parse_doors=True,
level_name='rooms', record_episodes=False, doors_have_area=False,
verbose=False,
mv_prop=move_props,
obs_prop=obs_props
with (Path(__file__).parent / 'levels' / 'parameters' / f'{env_str}.yaml').open('r') as stream:
dictionary = yaml.load(stream, Loader=yaml.FullLoader)
obs_props = ObservationProperties(render_agents=AgentRenderOptions.COMBINED, frames_to_stack=0, pomdp_r=pomdp_r)
factory_kwargs = dict(n_agents=n_agents, max_steps=max_steps, obs_prop=obs_props,
mv_prop=MovementProperties(**dictionary['movement_props']),
dirt_prop=DirtProperties(**dictionary['dirt_props']),
record_episodes=False, verbose=False, **dictionary['factory_props']
)
return DirtFactory(dirt_props=dirt_props, **factory_kwargs)
return DirtFactory(**factory_kwargs)

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@ -0,0 +1,19 @@
movement_props:
allow_diagonal_movement: True
allow_square_movement: True
allow_no_op: False
dirt_props:
initial_dirt_ratio: 0.35
initial_dirt_spawn_r_var : 0.1
clean_amount: 0.34
max_spawn_amount: 0.1
max_global_amount: 20
max_local_amount: 1
spawn_frequency: 0
max_spawn_ratio: 0.05
dirt_smear_amount: 0.0
agent_can_interact: True
factory_props:
parse_doors: True
level_name: "rooms"
doors_have_area: False

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@ -1,11 +1,12 @@
from environments.factory import rooms
from environments.factory import make
import random
from gym.wrappers import FrameStack
env = rooms(n_agents=2)
n_agents = 4
env = make('DirtyFactory-v0', n_agents=n_agents)
env = FrameStack(env, num_stack=3)
state, *_ = env.reset()
for i in range(1000):
state, *_ = env.step([random.randint(0, 9), random.randint(0, 9)])
state, *_ = env.step([env.unwrapped.action_space.sample() for _ in range(n_agents)])
env.render()