Shadow casting, now debugged

This commit is contained in:
Steffen Illium 2021-07-27 15:43:46 +02:00
parent 69f573d9ba
commit 4db2acfd77
5 changed files with 17 additions and 11 deletions

View File

@ -306,10 +306,12 @@ class BaseFactory(gym.Env):
obs = self._obs_cube
if self.cast_shadows:
slices = [l_slice.slice != c.OCCUPIED_CELL.value for l_slice in self._slices if l_slice.is_blocking_light]
light_block_map = Map((np.prod(slices, axis=0) != True).astype(int))
light_block_map = light_block_map.do_fov(*agent.pos, max(self._level_shape))
obs = ((obs * light_block_map)).astype(int)
obs_block_light = [obs[idx] != c.OCCUPIED_CELL.value for idx, slice
in enumerate(self._slices) if slice.is_blocking_light]
light_block_map = Map((np.prod(obs_block_light, axis=0) != True).astype(int))
light_block_map = light_block_map.do_fov(self.pomdp_radius, self.pomdp_radius, max(self._level_shape))
agent.temp_light_map = light_block_map
obs = (obs * light_block_map) - ((1 - light_block_map) * obs[self._slices.get_idx_by_name(c.LEVEL.name)])
if self.combin_agent_slices_in_obs and self.n_agents > 1:
agent_obs = np.sum(obs[[key for key, l_slice in self._slices.items() if c.AGENT.name in l_slice.name and

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@ -263,6 +263,9 @@ class Agent(MoveableEntity):
# noinspection PyAttributeOutsideInit
def clear_temp_sate(self):
# for attr in self.__dict__:
# if attr.startswith('temp'):
self.temp_collisions = []
self.temp_valid = None
self.temp_action = -1
self.temp_action = -1
self.temp_light_map = None

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@ -17,13 +17,13 @@ class Map(object):
def __init__(self, map_array: np.ndarray):
self.data = map_array
self.width, self.height = map_array.shape
self.light = np.zeros_like(self.data)
self.flag = 0
self.light = np.full_like(self.data, c.FREE_CELL.value)
self.flag = c.FREE_CELL.value
def blocked(self, x, y):
return (x < 0 or y < 0
or x >= self.width or y >= self.height
or self.data[x, y] == c.OCCUPIED_CELL)
or self.data[x, y] == c.OCCUPIED_CELL.value)
def lit(self, x, y):
return self.light[x, y] == self.flag
@ -82,4 +82,5 @@ class Map(object):
self._cast_light(x, y, 1, 1.0, 0.0, radius,
mult_array[0, oct], mult_array[1, oct],
mult_array[2, oct], mult_array[3, oct], 0)
self.light[x, y] = self.flag
return self.light

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@ -106,7 +106,7 @@ if __name__ == '__main__':
for modeL_type in [A2C, PPO, RegDQN, DQN]: # , QRDQN]:
for seed in range(3):
with SimpleFactory(n_agents=1, dirt_properties=dirt_props, pomdp_radius=4, max_steps=400, parse_doors=False,
with SimpleFactory(n_agents=1, dirt_properties=dirt_props, pomdp_radius=2, max_steps=400, parse_doors=True,
movement_properties=move_props, level_name='rooms', frames_to_stack=0,
omit_agent_slice_in_obs=True, combin_agent_slices_in_obs=True, record_episodes=False,
cast_shadows=True,

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@ -14,7 +14,7 @@ warnings.filterwarnings('ignore', category=UserWarning)
if __name__ == '__main__':
model_name = 'PPO_1626384768'
model_name = 'A2C_1627392692'
run_id = 0
out_path = Path(__file__).parent / 'debug_out'
model_path = out_path / model_name
@ -33,5 +33,5 @@ if __name__ == '__main__':
this_model = model_files[0]
model = PPO.load(this_model)
evaluation_result = evaluate_policy(model, env, n_eval_episodes=100, deterministic=True, render=True)
evaluation_result = evaluate_policy(model, env, n_eval_episodes=100, deterministic=False, render=True)
print(evaluation_result)