steffen-illium
|
3be9ce451d
|
plotting
|
2021-05-25 14:32:37 +02:00 |
|
steffen-illium
|
348c4bfecb
|
rewards and monitors
|
2021-05-20 16:05:53 +02:00 |
|
steffen-illium
|
962f914ff9
|
rewards and monitors
|
2021-05-20 14:27:46 +02:00 |
|
steffen-illium
|
3114cdffc3
|
reward, done -> fixed
|
2021-05-20 09:58:10 +02:00 |
|
steffen-illium
|
e7d31aa272
|
Logging Monitor Callback
|
2021-05-20 09:49:08 +02:00 |
|
steffen-illium
|
c1cb7a4ffc
|
Stable Baseline Running
|
2021-05-19 18:27:22 +02:00 |
|
steffen-illium
|
b979a47b6f
|
Stable Baseline Running
|
2021-05-19 16:50:42 +02:00 |
|
steffen-illium
|
575eec9ee6
|
monitor Callback
Monitor Class
internal monitor list
|
2021-05-19 15:20:06 +02:00 |
|
steffen-illium
|
38ffb746e3
|
cleaned up if else mess simple_factory_getting_dirty.py:47
|
2021-05-18 18:29:02 +02:00 |
|
steffen-illium
|
35ef708b20
|
Monitor and Agent State Debug
|
2021-05-14 13:39:24 +02:00 |
|
steffen-illium
|
18be35dc19
|
Monitor Class
|
2021-05-14 11:54:59 +02:00 |
|
steffen-illium
|
86204a6266
|
AgentState Object
dataclass
class AgentState:
i: int
action: int
pos = None
collision_vector = None
action_valid = None
|
2021-05-14 09:09:20 +02:00 |
|
steffen-illium
|
51d79d8ab3
|
Refactoring of Collision checking bug fixes
|
2021-05-12 12:08:19 +02:00 |
|
steffen-illium
|
c539e5dddd
|
Refactoring of movement logic and parallel collision checks
|
2021-05-11 17:30:06 +02:00 |
|
steffen-illium
|
ebd8f46a16
|
Refactoring of movement logic
|
2021-05-11 16:20:34 +02:00 |
|
Steffen Illium
|
7d926c403d
|
Code Comments, Getting Dirty Env, Naming
|
2021-05-11 10:31:35 +02:00 |
|
romue
|
f98f689f5e
|
updated simple factory
|
2021-05-10 15:02:17 +02:00 |
|
romue
|
a28820e8c3
|
updated simple factory
|
2021-05-10 11:56:09 +02:00 |
|
romue
|
a4a4ab067e
|
updated base factory
|
2021-05-10 10:50:45 +02:00 |
|
romue
|
ed10b3225d
|
updated simple factory to include dirt
|
2021-05-07 16:32:17 +02:00 |
|
romue
|
385e6868dd
|
updated factory concept
|
2021-05-07 15:54:18 +02:00 |
|