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mirror of https://github.com/illiumst/marl-factory-grid.git synced 2026-05-28 21:43:22 +02:00
Commit Graph

24 Commits

Author SHA1 Message Date
Chanumask 72a1c0a149 updated readme 2023-11-28 12:27:25 +01:00
Chanumask c9ac92f044 Merge branch 'main' into documentation
# Conflicts:
#	marl_factory_grid/configs/default_config.yaml
#	marl_factory_grid/configs/eight_puzzle.yaml
#	random_testrun.py
2023-11-28 12:06:26 +01:00
Chanumask 6ce4226a20 documentation config files 2023-11-27 17:36:33 +01:00
Steffen Illium 803d0dae7f Multiple Fixes:
- Config Explainer
 - Rewards
 - Destination Reach Condition
 - Additional Step Callback
2023-11-24 14:43:49 +01:00
Steffen Illium 0ec260f6a2 initial n steps 2023-11-23 17:32:32 +01:00
Chanumask e1cc34b30f started documentation of default config 2023-11-23 16:13:54 +01:00
Steffen Illium 2f29ef703c Verified Collision Checks and Rendering 2023-11-23 11:43:04 +01:00
Joel Friedrich 855f53b406 Documentation 2023-11-22 12:12:04 +01:00
Steffen Illium 604c0c6f57 Fixed agent observation and inventory init 2023-11-20 14:59:37 +01:00
Steffen Illium 467cc3f793 Comments, small bugfixes removed legacy elements 2023-11-17 12:27:03 +01:00
Steffen Illium 6c27aa8eaf Movement printing and Results, state, state reset. 2023-11-16 17:08:08 +01:00
Steffen Illium c3c434a97e Results resolved. Small ADjustments 2023-11-16 15:29:07 +01:00
Steffen Illium 80247cb56a eight puzzle now available, clones now available 2023-11-11 11:49:12 +01:00
Steffen Illium b6ab6ab652 small error fixes reset sanity and self sanity almost lost 2023-11-10 17:40:27 +01:00
Steffen Illium 6711a0976b Resolved some warnings and style issues 2023-11-10 09:29:54 +01:00
Steffen Illium a9462a8b6f Added explanation for narrow_corridor.yaml 2023-11-10 06:54:38 +01:00
Steffen Illium 06a5130b25 new rules, new spawn logic, small fixes, default and narrow corridor debugged 2023-11-09 17:50:20 +01:00
Steffen Illium 374a38971a fixed names and function, dirtspawn and item spawn 2023-10-30 11:11:35 +01:00
Steffen Illium bf88561e7c small adjustments and "DestinationReachAny" as replacement for "DestinationDone" 2023-10-24 13:37:35 +02:00
Steffen Illium 7a1d3f84f1 no more tiles no more floor 2023-10-20 14:36:23 +02:00
Steffen Illium f5c6317158 Remove BoundDestination Object
New Variable 'var_can_be_bound'
Observations adjusted accordingly
2023-10-12 17:14:32 +02:00
Steffen Illium e326a95bf4 Redone the spawn procedute and destination objects 2023-10-11 16:36:48 +02:00
Steffen Illium 714e07a816 New Szenario "Two_Rooms_One_Door" 2023-09-01 13:04:54 +02:00
Steffen Illium 9135a69da6 New Szenario "Two_Rooms_One_Door" 2023-07-12 15:59:21 +02:00