156 Commits

Author SHA1 Message Date
Steffen Illium
b09055d95d Debugged Item Factory 2021-09-08 11:06:47 +02:00
Steffen Illium
50c0d90c77 Error Resolvement 2021-09-07 17:41:15 +02:00
Steffen Illium
444ffe3f37 Item und dirt funktionieren nun zusammen
names refactored
2021-09-07 16:04:04 +02:00
Steffen Illium
d0e1175ff1 Smaller fixes, now running. 2021-09-07 09:21:23 +02:00
Steffen Illium
4fb32c98c6 Multithreaded Operation
Debugging
Doors, when no Doors are present
Smaller Bugfixes
2021-08-31 17:27:19 +02:00
Steffen Illium
2bf9aaed15 DEbugging done but he does not learn 2021-08-27 16:36:19 +02:00
Steffen Illium
4731f63ba6 In Debugging 2021-08-27 11:56:06 +02:00
Steffen Illium
0fc4db193f Everything is an object now 2021-08-26 17:47:15 +02:00
Steffen Illium
bd0a8090ab Smaller Bug Fixes and improvements 2021-08-24 08:55:23 +02:00
Steffen Illium
c3d4925653 Item debugging and New Entities 2021-08-23 18:39:50 +02:00
Steffen Illium
d5e4d44823 Items and combination of item and dirt 2021-08-23 09:51:35 +02:00
Steffen Illium
244d4eed68 now with correct seeding per setting and preperations for items 2021-08-08 22:05:55 +02:00
Steffen Illium
26b88a9315 OBS SHape 2021-07-30 16:13:35 +02:00
romue
ebf49cadea first icm steps 2021-07-30 14:01:09 +02:00
Steffen Illium
aebe3b2f60 Default Params 2021-07-30 13:42:55 +02:00
Steffen Illium
c7b4c69d17 Doors with area debugged 2021-07-30 08:40:39 +02:00
Steffen Illium
042c850588 Items 2021-07-29 11:02:12 +02:00
Steffen Illium
8631f11502 Items 2021-07-29 09:31:32 +02:00
Steffen Illium
b0aeb6f94f Correct Door Shadowing 2021-07-28 11:26:19 +02:00
Steffen Illium
e8d79d40e1 New Assets 2021-07-27 17:37:36 +02:00
romue
0fac3bbe8c adjusted loop fpr shadow-casting 2021-07-27 17:10:06 +02:00
romue
9e8d2ac1dc cleanup algos + adjusted renderer to support "ray casting" 2021-07-27 16:59:24 +02:00
Steffen Illium
8429e3db9d Assets 2021-07-27 15:56:50 +02:00
Steffen Illium
4db2acfd77 Shadow casting, now debugged 2021-07-27 15:43:46 +02:00
Steffen Illium
69f573d9ba Shadow casting 2021-07-27 13:37:56 +02:00
Steffen Illium
de821ebc0c Major Bug resolved 2021-07-16 08:07:02 +02:00
steffen-illium
e5dd49f0f0 Smaller adjustments 2021-07-14 10:34:49 +02:00
steffen-illium
0161197cd8 Agents not smear Dirt 2021-07-13 17:13:07 +02:00
steffen-illium
4841336e31 Agents not smear Dirt 2021-07-13 17:12:01 +02:00
steffen-illium
35f5bdeed4 Restructuring and Testing Done 2021-07-13 11:12:03 +02:00
steffen-illium
7893e1131e Restructuring 2021-06-17 16:23:35 +02:00
steffen-illium
c8883a9c0d Restructuring 2021-06-17 16:21:13 +02:00
steffen-illium
d9d8784338 Agent Trained on Doors 2021-06-17 14:27:18 +02:00
steffen-illium
1777ee9d5f Fick die Türen II 2021-06-16 17:48:35 +02:00
steffen-illium
02523fc05e Fick die Türen 2021-06-16 17:28:49 +02:00
steffen-illium
e223fa3bfe new hparams 2021-06-14 17:06:14 +02:00
steffen-illium
99c01cd569 Accounting Zones for basefactory, mark them in level.txt by int, x for danger zones 2021-06-11 10:29:57 +02:00
romue
b4ad112ea6 adjusted fps in simple_factory.py 2021-06-09 16:02:34 +02:00
romue
ac2c8c55e7 adjusted fps in simple_factory.py 2021-06-09 14:46:39 +02:00
romue
435d62bbac fixed agent collision viz. bug 2021-06-09 13:43:36 +02:00
romue
ef51625b6e fixed agent collision viz. bug 2021-06-09 13:25:47 +02:00
romue
34bf5c2d0c Merge remote-tracking branch 'origin/main' into main 2021-06-09 13:21:38 +02:00
romue
76b97b126e better agent visualization 2021-06-09 13:21:30 +02:00
steffen-illium
cf2378a734 multi_agent observation when n_agent more then 1 2021-06-09 13:12:49 +02:00
steffen-illium
62c141aa1c actions are now checked by string 2021-06-07 16:52:06 +02:00
steffen-illium
2589a06d02 in progress 2021-06-07 16:14:29 +02:00
steffen-illium
dbfa97aaba correct plotting an reloading 2021-06-07 13:08:41 +02:00
steffen-illium
4862407526 error in pomdp corrected 2021-06-04 19:20:03 +02:00
steffen-illium
f1306d4d6f yaml working 2021-06-04 18:11:23 +02:00
steffen-illium
8ce92d5db4 h, w = fixed 2021-06-04 17:16:45 +02:00