48 Commits

Author SHA1 Message Date
Steffen Illium
51fb73ebb8 Fixed Parameter 2022-01-18 13:10:04 +01:00
Steffen Illium
a16d7e709e Door Area Indicators 2022-01-18 11:39:19 +01:00
Steffen Illium
3ce6302e8a Rewards can now be set as parameter 2022-01-17 11:21:07 +01:00
Steffen Illium
823aa075b9 Experiments look good 2022-01-15 12:37:58 +01:00
Steffen Illium
d29ccbbb71 Fixed Global Positions 2022-01-11 18:00:24 +01:00
Steffen Illium
b6c8cbd2e3 Debugging 2022-01-11 13:45:00 +01:00
Steffen Illium
3150757347 Debugging 2022-01-11 10:54:02 +01:00
Steffen Illium
435056f373 Rework for performance 2022-01-10 15:54:22 +01:00
Steffen Illium
78bf19f7f4 Item and Dirt Factory Working again 2021-12-23 13:19:31 +01:00
Steffen Illium
b43f595207 Rework of Observations and Entity Differentiation, lazy obs build by notification 2021-12-22 10:48:36 +01:00
Steffen Illium
7f7a3d9a3b Destinations implemented and debugged 2021-12-06 15:46:26 +01:00
Steffen Illium
3833a0a064 Merge remote-tracking branch 'origin/main' 2021-11-24 17:39:42 +01:00
Steffen Illium
b0d6c2e1ef Monitor and Recorder are Wrappers. 2021-11-24 17:39:26 +01:00
Robert Müller
5c15bb2ddf added MarlFrameStack and salina stuff 2021-11-23 14:03:52 +01:00
Steffen Illium
59484f49c9 Occupation Map 2021-11-18 18:32:42 +01:00
Steffen Illium
0fe90f3ac0 Individual Rewards 2021-11-16 12:14:11 +01:00
romue
b6bda84033 moved renderer.py to base, added initial salina experiments 2021-11-12 13:47:53 +01:00
Steffen Illium
f625b9d8a5 Merge remote-tracking branch 'origin/main' 2021-11-11 18:42:55 +01:00
Steffen Illium
fcb765f447 Factory is now Battery Powered 2021-11-11 18:42:48 +01:00
romue
8960cf622b pygame import only when needed 2021-11-11 17:52:48 +01:00
Steffen Illium
6287380f60 Debugging and collision rendering 2021-11-11 10:58:11 +01:00
Steffen Illium
d69cf75c15 new observation properties for testing of technical limitations 2021-11-05 15:59:19 +01:00
Steffen Illium
b5c6105b7b new dirt paradigm -> clean everything up 2021-10-27 18:47:57 +02:00
Steffen Illium
696e520862 recoder adaption 2021-10-04 17:53:19 +02:00
Steffen Illium
4c21a0af7c study e_1 corpus 2021-09-08 16:24:14 +02:00
Steffen Illium
b09055d95d Debugged Item Factory 2021-09-08 11:06:47 +02:00
Steffen Illium
50c0d90c77 Error Resolvement 2021-09-07 17:41:15 +02:00
Steffen Illium
444ffe3f37 Item und dirt funktionieren nun zusammen
names refactored
2021-09-07 16:04:04 +02:00
Steffen Illium
d0e1175ff1 Smaller fixes, now running. 2021-09-07 09:21:23 +02:00
Steffen Illium
4fb32c98c6 Multithreaded Operation
Debugging
Doors, when no Doors are present
Smaller Bugfixes
2021-08-31 17:27:19 +02:00
Steffen Illium
2bf9aaed15 DEbugging done but he does not learn 2021-08-27 16:36:19 +02:00
Steffen Illium
4731f63ba6 In Debugging 2021-08-27 11:56:06 +02:00
Steffen Illium
0fc4db193f Everything is an object now 2021-08-26 17:47:15 +02:00
Steffen Illium
c3d4925653 Item debugging and New Entities 2021-08-23 18:39:50 +02:00
Steffen Illium
d5e4d44823 Items and combination of item and dirt 2021-08-23 09:51:35 +02:00
Steffen Illium
244d4eed68 now with correct seeding per setting and preperations for items 2021-08-08 22:05:55 +02:00
Steffen Illium
26b88a9315 OBS SHape 2021-07-30 16:13:35 +02:00
Steffen Illium
c7b4c69d17 Doors with area debugged 2021-07-30 08:40:39 +02:00
Steffen Illium
042c850588 Items 2021-07-29 11:02:12 +02:00
Steffen Illium
8631f11502 Items 2021-07-29 09:31:32 +02:00
Steffen Illium
b0aeb6f94f Correct Door Shadowing 2021-07-28 11:26:19 +02:00
Steffen Illium
4db2acfd77 Shadow casting, now debugged 2021-07-27 15:43:46 +02:00
Steffen Illium
69f573d9ba Shadow casting 2021-07-27 13:37:56 +02:00
Steffen Illium
de821ebc0c Major Bug resolved 2021-07-16 08:07:02 +02:00
steffen-illium
e5dd49f0f0 Smaller adjustments 2021-07-14 10:34:49 +02:00
steffen-illium
0161197cd8 Agents not smear Dirt 2021-07-13 17:13:07 +02:00
steffen-illium
4841336e31 Agents not smear Dirt 2021-07-13 17:12:01 +02:00
steffen-illium
35f5bdeed4 Restructuring and Testing Done 2021-07-13 11:12:03 +02:00