Merge branch 'remove-tiles'

# Conflicts:
#	marl_factory_grid/environment/actions.py
#	marl_factory_grid/environment/entity/entity.py
#	marl_factory_grid/environment/factory.py
#	marl_factory_grid/modules/batteries/rules.py
#	marl_factory_grid/modules/clean_up/groups.py
#	marl_factory_grid/modules/destinations/entitites.py
#	marl_factory_grid/modules/destinations/groups.py
#	marl_factory_grid/modules/destinations/rules.py
#	marl_factory_grid/modules/items/rules.py
#	marl_factory_grid/modules/maintenance/entities.py
#	marl_factory_grid/utils/config_parser.py
#	marl_factory_grid/utils/level_parser.py
#	marl_factory_grid/utils/states.py
This commit is contained in:
Steffen Illium
2023-10-17 14:03:59 +02:00
40 changed files with 285 additions and 273 deletions

View File

@@ -47,9 +47,11 @@ class Machine(Entity):
return c.NOT_VALID
def tick(self):
if self.status == m.STATE_MAINTAIN and any([c.AGENT in x.name for x in self.tile.guests]):
# if self.status == m.STATE_MAINTAIN and any([c.AGENT in x.name for x in self.tile.guests]):
if self.status == m.STATE_MAINTAIN and any([c.AGENT in x.name for x in self.state.entities.pos_dict[self.pos]]):
return TickResult(identifier=self.name, validity=c.VALID, reward=0, entity=self)
elif self.status == m.STATE_MAINTAIN and not any([c.AGENT in x.name for x in self.tile.guests]):
# elif self.status == m.STATE_MAINTAIN and not any([c.AGENT in x.name for x in self.tile.guests]):
elif self.status == m.STATE_MAINTAIN and not any([c.AGENT in x.name for x in self.state.entities.pos_dict[self.pos]]):
self.status = m.STATE_WORK
self.reset_counter()
return None