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Merge branch 'remove-tiles'
# Conflicts: # marl_factory_grid/environment/actions.py # marl_factory_grid/environment/entity/entity.py # marl_factory_grid/environment/factory.py # marl_factory_grid/modules/batteries/rules.py # marl_factory_grid/modules/clean_up/groups.py # marl_factory_grid/modules/destinations/entitites.py # marl_factory_grid/modules/destinations/groups.py # marl_factory_grid/modules/destinations/rules.py # marl_factory_grid/modules/items/rules.py # marl_factory_grid/modules/maintenance/entities.py # marl_factory_grid/utils/config_parser.py # marl_factory_grid/utils/level_parser.py # marl_factory_grid/utils/states.py
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@ -23,7 +23,7 @@ class AgentSingleZonePlacementBeta(Rule):
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raise ValueError
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tiles = [state[c.FLOORS].by_pos(pos) for pos in coordinates]
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for agent, tile in zip(agents, tiles):
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agent.move(tile)
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agent.move(tile, state)
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def tick_step(self, state):
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return []
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