Merge branch 'remove-tiles'

# Conflicts:
#	marl_factory_grid/environment/actions.py
#	marl_factory_grid/environment/entity/entity.py
#	marl_factory_grid/environment/factory.py
#	marl_factory_grid/modules/batteries/rules.py
#	marl_factory_grid/modules/clean_up/groups.py
#	marl_factory_grid/modules/destinations/entitites.py
#	marl_factory_grid/modules/destinations/groups.py
#	marl_factory_grid/modules/destinations/rules.py
#	marl_factory_grid/modules/items/rules.py
#	marl_factory_grid/modules/maintenance/entities.py
#	marl_factory_grid/utils/config_parser.py
#	marl_factory_grid/utils/level_parser.py
#	marl_factory_grid/utils/states.py
This commit is contained in:
Steffen Illium
2023-10-17 14:03:59 +02:00
40 changed files with 285 additions and 273 deletions

View File

@@ -111,10 +111,10 @@ class Collision(Rule):
def tick_post_step(self, state) -> List[TickResult]:
self.curr_done = False
tiles_with_collisions = state.get_all_tiles_with_collisions()
pos_with_collisions = state.get_all_pos_with_collisions()
results = list()
for tile in tiles_with_collisions:
guests = tile.guests_that_can_collide
for pos in pos_with_collisions:
guests = [x for x in state.entities.pos_dict[pos] if x.var_can_collide]
if len(guests) >= 2:
for i, guest in enumerate(guests):
try: