WIP: removing tiles

This commit is contained in:
Chanumask
2023-10-16 11:06:51 +02:00
parent 3bf3246aeb
commit 3677b7b7dc
37 changed files with 255 additions and 247 deletions

View File

@@ -23,10 +23,33 @@ class Entities(Objects):
def names(self):
return list(self._data.keys())
def __init__(self):
@property
def floorlist(self):
return self._floor_positions
def __init__(self, floor_positions):
self._floor_positions = floor_positions
self.pos_dict = defaultdict(list)
super().__init__()
# def all_floors(self):
# return[key for key, val in self.pos_dict.items() if any('floor' in x.name.lower() for x in val)]
def guests_that_can_collide(self, pos):
return[x for val in self.pos_dict[pos] for x in val if x.var_can_collide]
def empty_tiles(self):
return[key for key in self.floorlist if not any(self.pos_dict[key])]
def occupied_tiles(self): # positions that are not empty
return[key for key in self.floorlist if any(self.pos_dict[key])]
def is_blocked(self):
return[key for key, val in self.pos_dict.items() if any([x.var_is_blocking_pos for x in val])]
def is_not_blocked(self):
return[key for key, val in self.pos_dict.items() if not all([x.var_is_blocking_pos for x in val])]
def iter_entities(self):
return iter((x for sublist in self.values() for x in sublist))