fixed agent collision viz. bug
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@ -59,11 +59,11 @@ class SimpleFactory(BaseFactory):
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if 'agent' in cols:
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return 'agent_collision', 'blank'
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elif not agent.action_valid or 'level' in cols or 'agent' in cols:
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return f'agent{agent.i + 1}', 'invalid'
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return 'agent', 'invalid'
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elif self._is_clean_up_action(agent.action):
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return f'agent{agent.i + 1}', 'valid'
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return 'agent', 'valid'
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else:
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return f'agent{agent.i + 1}', 'idle'
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return 'agent', 'idle'
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agents = []
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for i, agent in enumerate(self._agent_states):
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name, state = asset_str(agent)
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