2023-12-21 16:15:21 +01:00

35 lines
1.3 KiB
Python

from typing import Union
from marl_factory_grid.environment.actions import Action
from marl_factory_grid.modules.doors import constants as d
from marl_factory_grid.modules.doors.entitites import Door
from marl_factory_grid.utils.results import ActionResult
class DoorUse(Action):
def __init__(self, **kwargs):
"""
The agent performing this action attempts to interact with door (open/close it), returning an action result if
successful.
"""
super().__init__(d.ACTION_DOOR_USE, d.REWARD_USE_DOOR_VALID, d.REWARD_USE_DOOR_FAIL, **kwargs)
def do(self, entity, state) -> Union[None, ActionResult]:
# Check if agent really is standing on a door:
entities_close = state.entities.get_entities_near_pos(entity.pos)
valid = False
for door in [e for e in entities_close if isinstance(e, Door)]:
try:
# Will always be true, when there is at least a single door.
valid = door.use()
state.print(f'{entity.name} just used a {door.name} at {door.pos}')
except AttributeError:
pass
if not valid:
# When he doesn't stand next to a door tell me.
state.print(f'{entity.name} just tried to use a door at {entity.pos}, but there is none.')
return self.get_result(valid, entity)