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35 lines
1.3 KiB
Python
35 lines
1.3 KiB
Python
from typing import Union
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from marl_factory_grid.environment.actions import Action
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from marl_factory_grid.modules.doors import constants as d
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from marl_factory_grid.modules.doors.entitites import Door
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from marl_factory_grid.utils.results import ActionResult
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class DoorUse(Action):
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def __init__(self, **kwargs):
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"""
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The agent performing this action attempts to interact with door (open/close it), returning an action result if
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successful.
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"""
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super().__init__(d.ACTION_DOOR_USE, d.REWARD_USE_DOOR_VALID, d.REWARD_USE_DOOR_FAIL, **kwargs)
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def do(self, entity, state) -> Union[None, ActionResult]:
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# Check if agent really is standing on a door:
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entities_close = state.entities.get_entities_near_pos(entity.pos)
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valid = False
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for door in [e for e in entities_close if isinstance(e, Door)]:
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try:
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# Will always be true, when there is at least a single door.
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valid = door.use()
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state.print(f'{entity.name} just used a {door.name} at {door.pos}')
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except AttributeError:
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pass
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if not valid:
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# When he doesn't stand next to a door tell me.
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state.print(f'{entity.name} just tried to use a door at {entity.pos}, but there is none.')
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return self.get_result(valid, entity)
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