2023-06-20 18:21:43 +02:00

37 lines
1.3 KiB
Python

from typing import Union
from mfg_package.environment.actions import Action
from mfg_package.utils.results import ActionResult
from mfg_package.modules.clean_up import constants as d, rewards as r
from mfg_package.environment import constants as c
class CleanUp(Action):
def __init__(self):
super().__init__(d.CLEAN_UP)
def do(self, entity, state) -> Union[None, ActionResult]:
if dirt := state[d.DIRT].by_pos(entity.pos):
new_dirt_amount = dirt.amount - state[d.DIRT].clean_amount
if new_dirt_amount <= 0:
state[d.DIRT].delete_env_object(dirt)
else:
dirt.set_new_amount(max(new_dirt_amount, c.VALUE_FREE_CELL))
valid = c.VALID
print_str = f'{entity.name} did just clean up some dirt at {entity.pos}.'
state.print(print_str)
reward = r.CLEAN_UP_VALID
identifier = d.CLEAN_UP
else:
valid = c.NOT_VALID
print_str = f'{entity.name} just tried to clean up some dirt at {entity.pos}, but failed.'
state.print(print_str)
reward = r.CLEAN_UP_FAIL
identifier = d.CLEAN_UP_FAIL
return ActionResult(identifier=identifier, validity=valid, reward=reward, entity=entity)