Steffen Illium 836495a884 Machines
2023-07-06 12:01:25 +02:00

32 lines
972 B
Python

import random
from typing import List, Union
from marl_factory_grid.environment.rules import Rule
from marl_factory_grid.environment import constants as c
from marl_factory_grid.utils.results import TickResult
class AgentSingleZonePlacementBeta(Rule):
def __init__(self):
super().__init__()
def on_init(self, state, lvl_map):
zones = state[c.ZONES]
n_zones = state[c.ZONES]
agents = state[c.AGENT]
if len(self.coordinates) == len(agents):
coordinates = self.coordinates
elif len(self.coordinates) > len(agents):
coordinates = random.choices(self.coordinates, k=len(agents))
else:
raise ValueError
tiles = [state[c.FLOOR].by_pos(pos) for pos in coordinates]
for agent, tile in zip(agents, tiles):
agent.move(tile)
def tick_step(self, state):
return []
def tick_post_step(self, state) -> List[TickResult]:
return []