2023-11-10 09:29:54 +01:00

168 lines
6.0 KiB
Python

from typing import List, Tuple, Union, Dict
from marl_factory_grid.environment.entity.entity import Entity
from marl_factory_grid.environment.groups.objects import Objects
# noinspection PyProtectedMember
from marl_factory_grid.environment.entity.object import Object
import marl_factory_grid.environment.constants as c
from marl_factory_grid.utils.results import Result
class Collection(Objects):
_entity = Object # entity?
symbol = None
@property
def var_is_blocking_light(self):
return False
@property
def var_is_blocking_pos(self):
return False
@property
def var_can_collide(self):
return False
@property
def var_can_move(self):
return False
@property
def var_has_position(self):
return True
@property
def encodings(self):
return [x.encoding for x in self]
@property
def spawn_rule(self):
"""Prevent SpawnRule creation if Objects are spawned by map, Doors e.g."""
if self.symbol:
return None
elif self._spawnrule:
return self._spawnrule
else:
return {c.SPAWN_ENTITY_RULE: dict(collection=self, coords_or_quantity=self._coords_or_quantity)}
def __init__(self, size, *args, coords_or_quantity: int = None, ignore_blocking=False,
spawnrule: Union[None, Dict[str, dict]] = None,
**kwargs):
super(Collection, self).__init__(*args, **kwargs)
self._coords_or_quantity = coords_or_quantity
self.size = size
self._spawnrule = spawnrule
self._ignore_blocking = ignore_blocking
def trigger_spawn(self, state, *entity_args, coords_or_quantity=None, ignore_blocking=False, **entity_kwargs):
coords_or_quantity = coords_or_quantity if coords_or_quantity else self._coords_or_quantity
if self.var_has_position:
if self.var_has_position and isinstance(coords_or_quantity, int):
if ignore_blocking or self._ignore_blocking:
coords_or_quantity = state.entities.floorlist[:coords_or_quantity]
else:
coords_or_quantity = state.get_n_random_free_positions(coords_or_quantity)
self.spawn(coords_or_quantity, *entity_args, **entity_kwargs)
state.print(f'{len(coords_or_quantity)} new {self.name} have been spawned at {coords_or_quantity}')
return Result(identifier=f'{self.name}_spawn', validity=c.VALID, value=len(coords_or_quantity))
else:
if isinstance(coords_or_quantity, int):
self.spawn(coords_or_quantity, *entity_args, **entity_kwargs)
state.print(f'{coords_or_quantity} new {self.name} have been spawned randomly.')
return Result(identifier=f'{self.name}_spawn', validity=c.VALID, value=coords_or_quantity)
else:
raise ValueError(f'{self._entity.__name__} has no position!')
def spawn(self, coords_or_quantity: Union[int, List[Tuple[(int, int)]]], *entity_args, **entity_kwargs):
if self.var_has_position:
if isinstance(coords_or_quantity, int):
raise ValueError(f'{self._entity.__name__} should have a position!')
else:
self.add_items([self._entity(pos, *entity_args, **entity_kwargs) for pos in coords_or_quantity])
else:
if isinstance(coords_or_quantity, int):
self.add_items([self._entity(*entity_args, **entity_kwargs) for _ in range(coords_or_quantity)])
else:
raise ValueError(f'{self._entity.__name__} has no position!')
return c.VALID
def despawn(self, items: List[Object]):
items = [items] if isinstance(items, Object) else items
for item in items:
del self[item]
def add_item(self, item: Entity):
assert self.var_has_position or (len(self) <= self.size)
super(Collection, self).add_item(item)
return self
def delete_env_object(self, env_object):
del self[env_object.name]
def delete_env_object_by_name(self, name):
del self[name]
@property
def obs_pairs(self):
pair_list = [(self.name, self)]
try:
if self.var_can_be_bound:
pair_list.extend([(a.name, a) for a in self])
except AttributeError:
pass
return pair_list
def by_entity(self, entity):
try:
return next((x for x in self if x.belongs_to_entity(entity)))
except (StopIteration, AttributeError):
return None
def idx_by_entity(self, entity):
try:
return next((idx for idx, x in enumerate(self) if x.belongs_to_entity(entity)))
except (StopIteration, AttributeError):
return None
def render(self):
if self.var_has_position:
return [y for y in [x.render() for x in self] if y is not None]
else:
return []
@classmethod
def from_coordinates(cls, positions: [(int, int)], *args, entity_kwargs=None, **kwargs, ):
collection = cls(*args, **kwargs)
collection.add_items(
[cls._entity(tuple(pos), **entity_kwargs if entity_kwargs is not None else {}) for pos in positions])
return collection
def __delitem__(self, name):
idx, obj = next((i, obj) for i, obj in enumerate(self) if obj.name == name)
try:
for observer in obj.observers:
observer.notify_del_entity(obj)
except AttributeError:
pass
super().__delitem__(name)
def by_pos(self, pos: (int, int)):
pos = tuple(pos)
try:
return self.pos_dict[pos]
except StopIteration:
pass
except ValueError:
pass
@property
def positions(self):
return [e.pos for e in self]
def notify_del_entity(self, entity: Entity):
try:
self.pos_dict[entity.pos].remove(entity)
except (ValueError, AttributeError):
pass