Chanumask 161d04d15c Merge branch 'main' into refactor_rename
# Conflicts:
#	marl_factory_grid/environment/entity/entity.py
#	marl_factory_grid/modules/destinations/entitites.py
#	marl_factory_grid/modules/doors/entitites.py
#	marl_factory_grid/modules/items/groups.py
2023-10-20 15:39:01 +02:00

62 lines
2.6 KiB
Python

from marl_factory_grid.environment.groups.collection import Collection
from marl_factory_grid.environment.groups.mixins import PositionMixin
from marl_factory_grid.modules.clean_up.entitites import DirtPile
from marl_factory_grid.environment import constants as c
class DirtPiles(PositionMixin, Collection):
_entity = DirtPile
is_blocking_light: bool = False
can_collide: bool = False
@property
def amount(self):
return sum([dirt.amount for dirt in self])
def __init__(self, *args,
initial_amount=2,
initial_dirt_ratio=0.05,
dirt_spawn_r_var=0.1,
max_local_amount=5,
clean_amount=1,
max_global_amount: int = 20, **kwargs):
super(DirtPiles, self).__init__(*args, **kwargs)
self.clean_amount = clean_amount
self.initial_amount = initial_amount
self.initial_dirt_ratio = initial_dirt_ratio
self.dirt_spawn_r_var = dirt_spawn_r_var
self.max_global_amount = max_global_amount
self.max_local_amount = max_local_amount
def spawn(self, then_dirty_positions, amount) -> bool:
for pos in then_dirty_positions:
if not self.amount > self.max_global_amount:
if dirt := self.by_pos(pos):
new_value = dirt.amount + amount
dirt.set_new_amount(new_value)
else:
dirt = DirtPile(pos, initial_amount=amount, spawn_variation=self.dirt_spawn_r_var)
self.add_item(dirt)
else:
return c.NOT_VALID
return c.VALID
def trigger_dirt_spawn(self, state, initial_spawn=False) -> bool:
free_for_dirt = [x for x in state.entities.floorlist if len(state.entities.pos_dict[x]) == 1 or (
len(state.entities.pos_dict[x]) == 2 and isinstance(next(y for y in x), DirtPile))]
# free_for_dirt = [x for x in state[c.FLOOR]
# if len(x.guests) == 0 or (
# len(x.guests) == 1 and
# isinstance(next(y for y in x.guests), DirtPile))]
state.rng.shuffle(free_for_dirt)
var = self.dirt_spawn_r_var
new_spawn = abs(self.initial_dirt_ratio + (state.rng.uniform(-var, var) if initial_spawn else 0))
n_dirty_positions = max(0, int(new_spawn * len(free_for_dirt)))
return self.spawn(free_for_dirt[:n_dirty_positions], self.initial_amount)
def __repr__(self):
s = super(DirtPiles, self).__repr__()
return f'{s[:-1]}, {self.amount})'