2023-10-27 17:46:13 +02:00

52 lines
1.4 KiB
Python

from typing import Union, List, Tuple
from marl_factory_grid.environment.groups.collection import Collection
from marl_factory_grid.modules.batteries.entitites import Pod, Battery
class Batteries(Collection):
_entity = Battery
@property
def var_is_blocking_light(self):
return False
@property
def var_can_collide(self):
return False
@property
def var_can_move(self):
return False
@property
def var_has_position(self):
return False
@property
def obs_tag(self):
return self.__class__.__name__
def __init__(self, *args, **kwargs):
super(Batteries, self).__init__(*args, **kwargs)
def spawn(self, agents, initial_charge_level):
batteries = [self._entity(initial_charge_level, agent) for _, agent in enumerate(agents)]
self.add_items(batteries)
# def spawn(self, coords_or_quantity: Union[int, List[Tuple[(int, int)]]], *entity_args): hat keine pos
# agents = entity_args[0]
# initial_charge_level = entity_args[1]
# batteries = [self._entity(initial_charge_level, agent) for _, agent in enumerate(agents)]
# self.add_items(batteries)
class ChargePods(Collection):
_entity = Pod
def __init__(self, *args, **kwargs):
super(ChargePods, self).__init__(*args, **kwargs)
def __repr__(self):
return super(ChargePods, self).__repr__()