from marl_factory_grid.environment.groups.env_objects import EnvObjects from marl_factory_grid.environment.groups.mixins import PositionMixin from .entitites import Machine class Machines(PositionMixin, EnvObjects): _entity = Machine is_blocking_light: bool = False can_collide: bool = False def __init__(self, *args, **kwargs): super(Machines, self).__init__(*args, **kwargs)