General: env_seed: 69 individual_rewards: true level_name: eight_puzzle pomdp_r: 0 verbose: True tests: false Agents: Wolfgang: Actions: Noop: fail_reward: -0 valid_reward: 0 Move4: fail_reward: -0.1 valid_reward: -.01 Observations: - Other - Walls - Destination Clones: - Juergen - Soeren - Walter - Siggi - Dennis - Karl-Heinz - Kevin is_blocking_pos: true Entities: Destinations: # Let them spawn on closed doors and agent positions ignore_blocking: true # We need a special spawn rule... spawnrule: # ...which assigns the destinations per agent SpawnDestinationsPerAgent: # we use this parameter coords_or_quantity: # to enable and assign special positions per agent Wolfgang: 1 Karl-Heinz: 1 Kevin: 1 Juergen: 1 Soeren: 1 Walter: 1 Siggi: 1 Dennis: 1 Rules: # Utilities WatchCollisions: done_at_collisions: false # Done Conditions DoneAtDestinationReach: condition: simultanious DoneAtMaxStepsReached: max_steps: 500