from typing import Union, List, Tuple from marl_factory_grid.environment.groups.collection import Collection from .entitites import Machine class Machines(Collection): _entity = Machine @property def var_can_collide(self): return False @property def var_is_blocking_light(self): return False @property def var_has_position(self): return True def __init__(self, *args, **kwargs): super(Machines, self).__init__(*args, **kwargs)