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added vizualization for violations
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@ -42,13 +42,9 @@ class GettingDirty(BaseFactory):
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dirt = [Entity('dirt', [x, y], min(1.1*self.state[DIRT_INDEX, x, y], 1), 'opacity')
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for x, y in np.argwhere(self.state[DIRT_INDEX] > h.IS_FREE_CELL)]
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walls = [Entity('wall', pos) for pos in np.argwhere(self.state[h.LEVEL_IDX] > h.IS_FREE_CELL)]
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agents = {f'agent{i+1}': [Entity(f'agent{i+1}'
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if (agent.action_valid and agent.collision_vector[h.LEVEL_IDX] <= 0) else f'agent{i+1}violation',
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agent.pos)
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]
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violation = lambda agent: agent.action_valid and agent.collision_vector[h.LEVEL_IDX] <= 0
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agents = {f'agent{i+1}': [Entity(f'agent{i+1}' if violation(agent) else f'agent{i+1}violation', agent.pos)]
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for i, agent in enumerate(self.agent_states)}
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print(agents)
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self.renderer.render(OrderedDict(dirt=dirt, wall=walls, **agents))
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def spawn_dirt(self) -> None:
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