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New Szenario "Two_Rooms_One_Door"
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marl_factory_grid
configs
environment
modules
batteries
destinations
doors
items
levels
zones
utils
@ -12,6 +12,22 @@ from marl_factory_grid.environment import constants as c
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class Agent(Entity):
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@property
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def var_is_blocking_light(self):
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return False
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@property
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def var_can_move(self):
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return True
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@property
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def var_is_blocking_pos(self):
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return False
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@property
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def var_has_position(self):
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return True
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@property
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def obs_tag(self):
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return self.name
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