automodules and small adjustments

This commit is contained in:
Steffen Illium
2023-12-12 10:48:59 +01:00
parent e83c2116db
commit 8f4ad6e688
27 changed files with 874 additions and 35 deletions

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@ -159,7 +159,7 @@ class Gamestate(object):
def tick(self, actions) -> list[Result]:
"""
Performs a single **Gamestate Tick**by calling the inner rule hooks in sequential order.
Performs a single **Gamestate Tick** by calling the inner rule hooks in sequential order.
- tick_pre_step_all: Things to do before the agents do their actions. Statechange, Moving, Spawning etc...
- agent tick: Agents do their actions.
- tick_step_all: Things to do after the agents did their actions. Statechange, Moving, Spawning etc...