Documentation

This commit is contained in:
Joel Friedrich
2023-11-22 12:12:04 +01:00
committed by Steffen Illium
parent 604c0c6f57
commit 855f53b406
35 changed files with 655 additions and 198 deletions

View File

@@ -1,16 +1,18 @@
from typing import Union
from marl_factory_grid.environment.actions import Action
from marl_factory_grid.modules.doors import constants as d
from marl_factory_grid.modules.doors.entitites import Door
from marl_factory_grid.modules.doors import constants as d, rewards as r
from marl_factory_grid.environment import constants as c
from marl_factory_grid.utils.results import ActionResult
class DoorUse(Action):
def __init__(self, **kwargs):
super().__init__(d.ACTION_DOOR_USE, r.USE_DOOR_VALID, r.USE_DOOR_FAIL, **kwargs)
"""
Attempts to interact with door (open/close it) and returns an action result if successful.
"""
super().__init__(d.ACTION_DOOR_USE, d.REWARD_USE_DOOR_VALID, d.REWARD_USE_DOOR_FAIL, **kwargs)
def do(self, entity, state) -> Union[None, ActionResult]:
# Check if agent really is standing on a door:
@@ -26,6 +28,6 @@ class DoorUse(Action):
except AttributeError:
pass
if not valid:
# When he doesn't stand necxxt to a door tell me.
# When he doesn't stand next to a door tell me.
state.print(f'{entity.name} just tried to use a door at {entity.pos}, but there is none.')
return self.get_result(valid, entity)