From 7b5a38dbd6731e0c66fe2e8b5f02641cb38783d8 Mon Sep 17 00:00:00 2001 From: romue Date: Tue, 25 May 2021 14:35:35 +0200 Subject: [PATCH] adjusted viz. --- environments/factory/renderer.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/environments/factory/renderer.py b/environments/factory/renderer.py index 357b630..2e45b59 100644 --- a/environments/factory/renderer.py +++ b/environments/factory/renderer.py @@ -16,7 +16,7 @@ class Entity: class Renderer: BG_COLOR = (178, 190, 195)#(99, 110, 114) - WHITE = (200, 200, 200) + WHITE = (223, 230, 233)#(200, 200, 200) AGENT_VIEW_COLOR = (9, 132, 227) def __init__(self, grid_w=16, grid_h=16, cell_size=40, fps=4, grid_lines=True, view_radius=2): @@ -31,7 +31,7 @@ class Renderer: self.screen = pygame.display.set_mode(self.screen_size) self.clock = pygame.time.Clock() assets = list((Path(__file__).parent / 'assets').rglob('*.png')) - self.assets = {path.stem: self.load_asset(str(path), 0.96) for path in assets} + self.assets = {path.stem: self.load_asset(str(path), 1) for path in assets} self.fill_bg() def fill_bg(self):