updated readme

This commit is contained in:
Chanumask
2023-11-28 12:27:25 +01:00
parent c9ac92f044
commit 72a1c0a149
5 changed files with 157 additions and 58 deletions

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@ -8,7 +8,7 @@ General:
# Radius of Partially observable Markov decision process
pomdp_r: 3
# Print all messages and events
verbose: True
verbose: true
# Run tests
tests: false
@ -79,7 +79,8 @@ Rules:
respawn_freq: 50
# Utilities
# Define what happens on entity collisions
# This rule defines the collision mechanic, introduces a related DoneCondition and lets you specify rewards.
# Can be omitted/ignored if you do not want to take care of collisions at all.
WatchCollisions:
done_at_collisions: false

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@ -129,7 +129,8 @@ Rules:
respawn_freq: 15
# Utilities
# Define what happens on entity collisions
# This rule defines the collision mechanic, introduces a related DoneCondition and lets you specify rewards.
# Can be omitted/ignored if you do not want to take care of collisions at all.
WatchCollisions:
done_at_collisions: false

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@ -84,6 +84,6 @@ Rules:
# On every step, should there be a reward for agets that reach their associated destination? No!
dest_reach_reward: 0 # Do not touch. This is usefull in other settings!
# Reward should only be given when all destiantions are reached in parallel!
condition: "simultanious"
condition: "simultaneous"
# Reward if this is the case. Granted to each agent when all agents are at their target position simultaniously.
reward_at_done: 1

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@ -50,7 +50,7 @@ Rules:
close_frequency: 10
# Utilities
# Define what happens on entity collisions
# This rule defines the collision mechanic, introduces a related DoneCondition and lets you specify rewards.
WatchCollisions:
done_at_collisions: false