mirror of
https://github.com/illiumst/marl-factory-grid.git
synced 2025-07-11 23:42:40 +02:00
Equalize rendering for TSP and RL agents
This commit is contained in:
@ -286,6 +286,7 @@ class A2C:
|
||||
updated_indices = []
|
||||
if len(affected_agents[door_positions[0]]) == 0:
|
||||
# Remove auxiliary piles for all agents
|
||||
# (In config, we defined every pile with an even numbered index to be an auxiliary pile)
|
||||
updated_indices = [[ele for ele in lst if ele % 2 != 0] for lst in indices]
|
||||
else:
|
||||
for distance, agent_indices in affected_agents[door_positions[0]].items():
|
||||
@ -430,6 +431,10 @@ class A2C:
|
||||
reward[idx] += 50 # 1
|
||||
cleaned_dirt_piles[idx][pos] = True
|
||||
|
||||
# Indicate that renderer can hide dirt pile
|
||||
dirt_at_position = env.state['DirtPiles'].by_pos(pos)
|
||||
dirt_at_position[0].set_new_amount(0)
|
||||
|
||||
if self.cfg[nms.ALGORITHM]["pile_all_done"] in ["all", "distributed"]:
|
||||
if all([all(cleaned_dirt_piles[i].values()) for i in range(self.n_agents)]):
|
||||
done = True
|
||||
@ -603,12 +608,17 @@ class A2C:
|
||||
|
||||
while episode < n_episodes:
|
||||
obs = env.reset()
|
||||
self.set_agent_spawnpoint(env)
|
||||
if self.cfg[nms.ENV][nms.EVAL_RENDER]:
|
||||
if self.cfg[nms.ENV]["save_and_log"] and self.cfg[nms.ENV]["record"]:
|
||||
env.set_recorder(self.recorder)
|
||||
if self.cfg[nms.ALGORITHM]["auxiliary_piles"]:
|
||||
# Don't render auxiliary piles
|
||||
auxiliary_piles = [pile for idx, pile in enumerate(env.state.entities['DirtPiles']) if idx % 2 == 0]
|
||||
for pile in auxiliary_piles:
|
||||
pile.set_new_amount(0)
|
||||
env.render()
|
||||
env._renderer.fps = 5
|
||||
self.set_agent_spawnpoint(env)
|
||||
"""obs = list(obs.values())"""
|
||||
# Reset current target pile at episode begin if all piles have to be cleaned in one episode
|
||||
if self.cfg[nms.ALGORITHM]["pile_all_done"] in ["all", "distributed", "shared"]:
|
||||
|
@ -24,9 +24,9 @@ class TSPDirtAgent(TSPBaseAgent):
|
||||
"""
|
||||
dirt_at_position = self._env.state[di.DIRT].by_pos(self.state.pos)
|
||||
if dirt_at_position:
|
||||
# Translate the action_object to an integer to have the same output as any other model
|
||||
action = di.CLEAN_UP
|
||||
elif door := self._door_is_close(self._env.state):
|
||||
# Remove dirt from map
|
||||
self._env.state[di.DIRT].delete_env_object(dirt_at_position[0])
|
||||
if door := self._door_is_close(self._env.state):
|
||||
action = self._use_door_or_move(door, di.DIRT)
|
||||
else:
|
||||
action = self._predict_move(di.DIRT)
|
||||
|
Reference in New Issue
Block a user