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documentation config files
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# Default Configuration File
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General:
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# RNG-seed to sample the same "random" numbers every time, to make the different runs comparable.
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env_seed: 69
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# Individual vs global rewards
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individual_rewards: true
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# The level.txt file to load from marl_factory_grid/levels
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level_name: large
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# View Radius; 0 = full observatbility
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pomdp_r: 3
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# Print all messages and events
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verbose: false
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# Run tests
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tests: false
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# Agents section defines the characteristics of different agents in the environment.
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# An Agent requires a list of actions and observations.
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@ -93,38 +107,42 @@ Entities:
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# Zones: Entities representing zones in the environment.
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Zones: { }
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# General section includes general settings for the environment.
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General:
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env_seed: 69
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individual_rewards: true
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level_name: large
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pomdp_r: 3
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verbose: false
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tests: false
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# Rules section specifies the rules governing the dynamics of the environment.
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Rules:
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# Environment Dynamics
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# When stepping over a dirt pile, entities carry a ratio of the dirt to their next position
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EntitiesSmearDirtOnMove:
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smear_ratio: 0.2
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# Doors automatically close after a certain number of time steps
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DoorAutoClose:
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close_frequency: 10
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# Maintainers move at every time step
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MoveMaintainers:
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# Respawn Stuff
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# Define how dirt should respawn after the initial spawn
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RespawnDirt:
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respawn_freq: 15
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# Define how items should respawn after the initial spawn
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RespawnItems:
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respawn_freq: 15
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# Utilities
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# Define what happens on entity collisions
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WatchCollisions:
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done_at_collisions: false
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# Done Conditions
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# Define the conditions for the environment to stop. Either success or a fail conditions.
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# The environment stops when an agent reaches a destination
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DoneAtDestinationReach:
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# The environment stops when all dirt is cleaned
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DoneOnAllDirtCleaned:
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# The environment stops when a battery is discharged
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DoneAtBatteryDischarge:
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# The environment stops when a maintainer reports a collision
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DoneAtMaintainerCollision:
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# The environment stops after max steps
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DoneAtMaxStepsReached:
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max_steps: 500
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