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Movement printing and Results, state, state reset.
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@ -19,5 +19,5 @@ class DestAction(Action):
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state.print(f'{entity.name} just waited at {entity.pos}')
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else:
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valid = c.NOT_VALID
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state.print(f'{entity.name} just tried to do_wait_action do_wait_action at {entity.pos} but failed')
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state.print(f'{entity.name} just tried to "do_wait_action" at {entity.pos} but failed')
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return self.get_result(valid, entity)
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