updated base factory

This commit is contained in:
romue
2021-05-11 17:47:17 +02:00
parent 65cf5c5c6f
commit 6b4ccf0a24

@ -74,10 +74,10 @@ class BaseFactory:
def move_or_colide(self, agent_i, action) -> ((int, int), bool): def move_or_colide(self, agent_i, action) -> ((int, int), bool):
old_pos, new_pos, valid = h.check_agent_move(state=self.state, old_pos, new_pos, valid = h.check_agent_move(state=self.state,
dim=agent_i + h.AGENT_START_IDX, dim=agent_i + h.AGENT_START_IDX,
action=action) action=action)
if valid: if valid:
# Does not collide width level boundrys # Does not collide width level boundaries
self.move(agent_i, old_pos, new_pos) self.move(agent_i, old_pos, new_pos)
return new_pos, valid return new_pos, valid
return old_pos, valid return old_pos, valid