Moved route caching to env level and removed print statements

This commit is contained in:
Chanumask
2024-04-28 13:52:39 +02:00
parent 54d4e1ecb5
commit 0bbf0dafdb
4 changed files with 84 additions and 46 deletions
marl_factory_grid
test_run.py

@ -47,6 +47,46 @@ class TSPBaseAgent(ABC):
"""
return 0
def calculate_tsp_route(self, target_identifier):
"""
Calculate the TSP route to reach a target.
:param target_identifier: Identifier of the target entity
:type target_identifier: str
:return: TSP route
:rtype: List[int]
"""
target_positions = [x for x in self._env.state[target_identifier].positions if x != c.VALUE_NO_POS]
# if there are cached routes, search for one matching the current and target position
if self._env.state.route_cache and (
route := self._env.state.get_cached_route(self.state.pos, target_positions)) is not None:
# print(f"Retrieved cached route: {route}")
return route
# if none are found, calculate tsp route and cache it
else:
start_time = time.time()
if self.local_optimization:
nodes = \
[self.state.pos] + \
[x for x in target_positions if max(abs(np.subtract(x, self.state.pos))) < 3]
try:
while len(nodes) < 7:
nodes += [next(x for x in target_positions if x not in nodes)]
except StopIteration:
nodes = [self.state.pos] + target_positions
else:
nodes = [self.state.pos] + target_positions
route = tsp.traveling_salesman_problem(self._position_graph,
nodes=nodes, cycle=True, method=tsp.greedy_tsp)
duration = time.time() - start_time
print("TSP calculation took {:.2f} seconds to execute".format(duration))
self._env.state.cache_route(route)
return route
def _use_door_or_move(self, door, target):
"""
Helper method to decide whether to use a door or move towards a target.
@ -65,47 +105,6 @@ class TSPBaseAgent(ABC):
action = self._predict_move(target)
return action
def calculate_tsp_route(self, target_identifier):
"""
Calculate the TSP route to reach a target.
:param target_identifier: Identifier of the target entity
:type target_identifier: str
:return: TSP route
:rtype: List[int]
"""
start_time = time.time()
if self.cached_route is not None:
print(f" Used cached route: {self.cached_route}")
return copy.deepcopy(self.cached_route)
else:
positions = [x for x in self._env.state[target_identifier].positions if x != c.VALUE_NO_POS]
if self.local_optimization:
nodes = \
[self.state.pos] + \
[x for x in positions if max(abs(np.subtract(x, self.state.pos))) < 3]
try:
while len(nodes) < 7:
nodes += [next(x for x in positions if x not in nodes)]
except StopIteration:
nodes = [self.state.pos] + positions
else:
nodes = [self.state.pos] + positions
route = tsp.traveling_salesman_problem(self._position_graph,
nodes=nodes, cycle=True, method=tsp.greedy_tsp)
self.cached_route = copy.deepcopy(route)
print(f"Cached route: {self.cached_route}")
end_time = time.time()
duration = end_time - start_time
print("TSP calculation took {:.2f} seconds to execute".format(duration))
return route
def _door_is_close(self, state):
"""
Check if a door is close to the agent's position.

@ -68,10 +68,10 @@ class Renderer:
self.assets = {path.stem: self.load_asset(str(path), factor) for path in assets}
self.fill_bg()
now = time.time()
# now = time.time()
self.font = pygame.font.Font(None, 20)
self.font.set_bold(True)
print('Loading System font with pygame.font.Font took', time.time() - now)
# print('Loading System font with pygame.font.Font took', time.time() - now)
def fill_bg(self):
"""

@ -1,3 +1,4 @@
import copy
from itertools import islice
from typing import List, Tuple
@ -116,6 +117,7 @@ class Gamestate(object):
self.rng = np.random.default_rng(env_seed)
self.rules = StepRules(*rules)
self._floortile_graph = None
self.route_cache = []
self.tests = StepTests(*tests)
def reset(self):
@ -316,6 +318,42 @@ class Gamestate(object):
# json_file.seek(0)
# json.dump(existing_content, json_file, indent=4)
def cache_route(self, route):
"""
Save routes in env-level cache so agents can access it.
:param route: The route to be saved
"""
self.route_cache.append(copy.deepcopy(route))
# print(f"Cached route: {route}")
def get_cached_route(self, current_pos, target_positions, route_cutting=False):
"""
Use a cached route if it includes the current position and a target
:param current_pos: The agent's current position and thus the first position of possibly cached routes
:param target_positions: The positions of targets the agent wants to visit
:param route_cutting: if true, cuts found routes to end at target. False allows target agents to loop.
:returns: A cached route from the agent's position to the first target if it exists
"""
if not self.route_cache:
return None
for route in self.route_cache:
if current_pos in route:
targets = [target for target in target_positions if target in route]
if targets:
first_target = targets[0]
index_start = route.index(current_pos)
if route_cutting:
index_end = route.index(first_target) + 1
return copy.deepcopy(route[index_start:index_end])
else:
return copy.deepcopy(route[index_start:])
return None
class StepTests:
def __init__(self, *args):

@ -12,7 +12,7 @@ if __name__ == '__main__':
render = True
# Path to config File
path = Path('marl_factory_grid/configs/simple_crossing.yaml')
path = Path('marl_factory_grid/configs/test_config.yaml')
# Env Init
factory = Factory(path)
@ -23,8 +23,9 @@ if __name__ == '__main__':
if render:
factory.render()
action_spaces = factory.action_space
# agents = [TSPDirtAgent(factory, 0), TSPItemAgent(factory, 1), TSPTargetAgent(factory, 2)]
agents = [TSPTargetAgent(factory, 0), TSPTargetAgent(factory, 1)]
agents = [TSPDirtAgent(factory, 0), TSPItemAgent(factory, 1), TSPTargetAgent(factory, 2)]
# agents = [TSPTargetAgent(factory, 0), TSPTargetAgent(factory, 1)]
# agents = [TSPTargetAgent(factory, 0)]
while not done:
a = [x.predict() for x in agents]
obs_type, _, _, done, info = factory.step(a)