new rules, new spawn logic, small fixes, default and narrow corridor debugged

This commit is contained in:
Steffen Illium
2023-11-09 17:50:20 +01:00
parent 9b9c6e0385
commit 06a5130b25
67 changed files with 768 additions and 921 deletions

View File

@@ -5,13 +5,8 @@ from marl_factory_grid.utils.utility_classes import RenderEntity
class Wall(Entity):
@property
def var_has_position(self):
return True
@property
def var_can_collide(self):
return True
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
@property
def encoding(self):
@@ -19,11 +14,3 @@ class Wall(Entity):
def render(self):
return RenderEntity(c.WALL, self.pos)
@property
def var_is_blocking_pos(self):
return True
@property
def var_is_blocking_light(self):
return True