2021-11-23 17:02:35 +01:00

111 lines
3.8 KiB
Python

import re
import torch
import numpy as np
import yaml
from pathlib import Path
from salina import instantiate_class
from salina import TAgent
from salina.agents.gyma import (
AutoResetGymAgent,
_torch_type,
_format_frame,
_torch_cat_dict
)
def load_yaml_file(path: Path):
with path.open() as stream:
cfg = yaml.load(stream, Loader=yaml.FullLoader)
return cfg
def add_env_props(cfg):
env = instantiate_class(cfg['env'].copy())
cfg['agent'].update(dict(observation_size=env.observation_space.shape,
n_actions=env.action_space.n))
AGENT_PREFIX = 'agent#'
REWARD = 'reward'
CUMU_REWARD = 'cumulated_reward'
OBS = 'env_obs'
SEP = '_'
ACTION = 'action'
def access_str(agent_i, name, prefix=''):
return f'{prefix}{AGENT_PREFIX}{agent_i}{SEP}{name}'
class AutoResetGymMultiAgent(AutoResetGymAgent):
def __init__(self, *args, **kwargs):
super(AutoResetGymMultiAgent, self).__init__(*args, **kwargs)
def per_agent_values(self, name, values):
return {access_str(agent_i, name): value
for agent_i, value in zip(range(self.n_agents), values)}
def _initialize_envs(self, n):
super()._initialize_envs(n)
n_agents_list = [self.envs[i].unwrapped.n_agents for i in range(n)]
assert all(n_agents == n_agents_list[0] for n_agents in n_agents_list), \
'All envs must have the same number of agents.'
self.n_agents = n_agents_list[0]
def _reset(self, k, save_render):
ret = super()._reset(k, save_render)
obs = ret['env_obs'].squeeze()
self.cumulated_reward[k] = [0.0]*self.n_agents
obs = self.per_agent_values(OBS, [_format_frame(obs[i]) for i in range(self.n_agents)])
cumu_rew = self.per_agent_values(CUMU_REWARD, torch.zeros(self.n_agents, 1).float().unbind())
rewards = self.per_agent_values(REWARD, torch.zeros(self.n_agents, 1).float().unbind())
ret.update(cumu_rew)
ret.update(rewards)
ret.update(obs)
for remove in ['env_obs', 'cumulated_reward', 'reward']:
del ret[remove]
return ret
def _step(self, k, action, save_render):
self.timestep[k] += 1
env = self.envs[k]
if len(action.size()) == 0:
action = action.item()
assert isinstance(action, int)
else:
action = np.array(action.tolist())
o, r, d, _ = env.step(action)
self.cumulated_reward[k] = [x+y for x, y in zip(r, self.cumulated_reward[k])]
observation = self.per_agent_values(OBS, [_format_frame(o[i]) for i in range(self.n_agents)])
if d:
self.is_running[k] = False
if save_render:
image = env.render(mode="image").unsqueeze(0)
observation["rendering"] = image
rewards = self.per_agent_values(REWARD, torch.tensor(r).float().view(-1, 1).unbind())
cumulated_rewards = self.per_agent_values(CUMU_REWARD, torch.tensor(self.cumulated_reward[k]).float().view(-1, 1).unbind())
ret = {
**observation,
**rewards,
**cumulated_rewards,
"done": torch.tensor([d]),
"initial_state": torch.tensor([False]),
"timestep": torch.tensor([self.timestep[k]])
}
return _torch_type(ret)
class CombineActionsAgent(TAgent):
def __init__(self):
super().__init__()
self.pattern = fr'^{AGENT_PREFIX}\d{SEP}{ACTION}$'
def forward(self, t, **kwargs):
keys = list(self.workspace.keys())
action_keys = sorted([k for k in keys if bool(re.match(self.pattern, k))])
actions = torch.cat([self.get((k, t)) for k in action_keys], 0)
actions = actions if len(action_keys) <= 1 else actions.unsqueeze(0)
self.set((f'action', t), actions)