firs commit for our new MARL algorithms library, contains working implementations of IAC, SNAC and SEAC
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@ -1,8 +1,12 @@
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movement_props:
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parse_doors: True
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doors_have_area: True
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done_at_collision: False
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level_name: "rooms"
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mv_prop:
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allow_diagonal_movement: True
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allow_square_movement: True
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allow_no_op: False
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dirt_props:
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dirt_prop:
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initial_dirt_ratio: 0.35
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initial_dirt_spawn_r_var : 0.1
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clean_amount: 0.34
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@ -12,8 +16,15 @@ dirt_props:
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spawn_frequency: 0
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max_spawn_ratio: 0.05
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dirt_smear_amount: 0.0
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agent_can_interact: True
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factory_props:
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parse_doors: True
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level_name: "rooms"
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doors_have_area: False
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done_when_clean: True
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rewards_base:
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MOVEMENTS_VALID: 0
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MOVEMENTS_FAIL: 0
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NOOP: 0
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USE_DOOR_VALID: 0
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USE_DOOR_FAIL: 0
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COLLISION: 0
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rewards_dirt:
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CLEAN_UP_VALID: 1
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CLEAN_UP_FAIL: 0
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CLEAN_UP_LAST_PIECE: 5
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