Refactoring of movement logic

This commit is contained in:
steffen-illium
2021-05-11 16:20:34 +02:00
parent 2460d8e5c2
commit ebd8f46a16
3 changed files with 50 additions and 34 deletions

@ -8,7 +8,6 @@ class SimpleFactory(BaseFactory):
super(SimpleFactory, self).__init__(*args, **kwargs)
self.slice_strings.update({self.state.shape[0]-1: 'dirt'})
def spawn_dirt(self):
free_for_dirt = self.free_cells
for x, y in free_for_dirt[:self.max_dirt]: # randomly distribute dirt across the grid