Adjustments and Documentation, recording and new environments, refactoring
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from typing import NamedTuple
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from environments.helpers import Constants as BaseConstants, EnvActions as BaseActions
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class Constants(BaseConstants):
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DIRT = 'Dirt'
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class Actions(BaseActions):
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CLEAN_UP = 'do_cleanup_action'
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class RewardsDirt(NamedTuple):
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CLEAN_UP_VALID: float = 0.5
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CLEAN_UP_FAIL: float = -0.1
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CLEAN_UP_LAST_PIECE: float = 4.5
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class DirtProperties(NamedTuple):
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initial_dirt_ratio: float = 0.3 # On INIT, on max how many tiles does the dirt spawn in percent.
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initial_dirt_spawn_r_var: float = 0.05 # How much does the dirt spawn amount vary?
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clean_amount: float = 1 # How much does the robot clean with one actions.
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max_spawn_ratio: float = 0.20 # On max how many tiles does the dirt spawn in percent.
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max_spawn_amount: float = 0.3 # How much dirt does spawn per tile at max.
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spawn_frequency: int = 0 # Spawn Frequency in Steps.
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max_local_amount: int = 2 # Max dirt amount per tile.
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max_global_amount: int = 20 # Max dirt amount in the whole environment.
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dirt_smear_amount: float = 0.2 # Agents smear dirt, when not cleaning up in place.
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done_when_clean: bool = True
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