Adjustments and Documentation, recording and new environments, refactoring
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41
environments/factory/additional/dest/dest_util.py
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41
environments/factory/additional/dest/dest_util.py
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from typing import NamedTuple
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from environments.helpers import Constants as BaseConstants, EnvActions as BaseActions
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class Constants(BaseConstants):
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# Destination Env
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DEST = 'Destination'
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DESTINATION = 1
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DESTINATION_DONE = 0.5
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DEST_REACHED = 'ReachedDestination'
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class Actions(BaseActions):
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WAIT_ON_DEST = 'WAIT'
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class RewardsDest(NamedTuple):
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WAIT_VALID: float = 0.1
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WAIT_FAIL: float = -0.1
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DEST_REACHED: float = 5.0
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class DestModeOptions(object):
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DONE = 'DONE'
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GROUPED = 'GROUPED'
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PER_DEST = 'PER_DEST'
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class DestProperties(NamedTuple):
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n_dests: int = 1 # How many destinations are there
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dwell_time: int = 0 # How long does the agent need to "wait" on a destination
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spawn_frequency: int = 0
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spawn_in_other_zone: bool = True #
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spawn_mode: str = DestModeOptions.DONE
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assert dwell_time >= 0, 'dwell_time cannot be < 0!'
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assert spawn_frequency >= 0, 'spawn_frequency cannot be < 0!'
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assert n_dests >= 0, 'n_destinations cannot be < 0!'
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assert (spawn_mode == DestModeOptions.DONE) != bool(spawn_frequency)
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