actions are now objects :P

This commit is contained in:
steffen-illium
2021-05-28 17:47:43 +02:00
parent 36fe59c95c
commit 604ffc3b60
3 changed files with 61 additions and 46 deletions

View File

@ -1,6 +1,6 @@
from collections import OrderedDict
from dataclasses import dataclass
from typing import List
from typing import List, Union
import random
import numpy as np
@ -12,7 +12,7 @@ from environments.logging.monitor import MonitorCallback
from environments.factory.renderer import Renderer, Entity
DIRT_INDEX = -1
CLEAN_UP_ACTION = 'clean_up'
@dataclass
class DirtProperties:
@ -26,13 +26,14 @@ class DirtProperties:
class SimpleFactory(BaseFactory):
def register_additional_actions(self):
return 1
@property
def additional_actions(self) -> Union[str, List[str]]:
return CLEAN_UP_ACTION
def _is_clean_up_action(self, action):
return self.action_space.n - 1 == action
return self._actions[action] == CLEAN_UP_ACTION
def __init__(self, *args, dirt_properties: DirtProperties, verbose=False, force_skip_render=False, **kwargs):
def __init__(self, *args, dirt_properties: DirtProperties, verbose=False, **kwargs):
self._dirt_properties = dirt_properties
self.verbose = verbose
self.max_dirt = 20
@ -98,7 +99,7 @@ class SimpleFactory(BaseFactory):
self.next_dirt_spawn -= 1
return self.state, r, done, info
def additional_actions(self, agent_i: int, action: int) -> ((int, int), bool):
def do_additional_actions(self, agent_i: int, action: int) -> ((int, int), bool):
if action != self._is_moving_action(action):
if self._is_clean_up_action(action):
agent_i_pos = self.agent_i_position(agent_i)
@ -175,9 +176,10 @@ if __name__ == '__main__':
dirt_props = DirtProperties()
factory = SimpleFactory(n_agents=2, dirt_properties=dirt_props)
n_actions = factory.action_space.n - 1
with MonitorCallback(factory):
for epoch in range(100):
random_actions = [(random.randint(0, 8), random.randint(0, 8)) for _ in range(200)]
random_actions = [(random.randint(0, n_actions), random.randint(0, n_actions)) for _ in range(200)]
env_state, this_reward, done_bool, _ = factory.reset()
for agent_i_action in random_actions:
env_state, reward, done_bool, info_obj = factory.step(agent_i_action)