frame stack
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@ -14,14 +14,15 @@ from environments.factory.renderer import Renderer, Entity
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DIRT_INDEX = -1
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CLEAN_UP_ACTION = 'clean_up'
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@dataclass
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class DirtProperties:
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clean_amount = 2 # How much does the robot clean with one action.
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max_spawn_ratio = 0.2 # On max how much tiles does the dirt spawn in percent.
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gain_amount = 0.5 # How much dirt does spawn per tile
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spawn_frequency = 5 # Spawn Frequency in Steps
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max_local_amount = 1 # Max dirt amount per tile.
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max_global_amount = 20 # Max dirt amount in the whole environment.
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clean_amount: int = 2 # How much does the robot clean with one action.
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max_spawn_ratio: float = 0.2 # On max how much tiles does the dirt spawn in percent.
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gain_amount: float = 0.5 # How much dirt does spawn per tile
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spawn_frequency: int = 5 # Spawn Frequency in Steps
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max_local_amount: int = 1 # Max dirt amount per tile.
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max_global_amount: int = 20 # Max dirt amount in the whole environment.
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class SimpleFactory(BaseFactory):
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@ -93,11 +94,11 @@ class SimpleFactory(BaseFactory):
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def step(self, actions):
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_, r, done, info = super(SimpleFactory, self).step(actions)
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if not self.next_dirt_spawn:
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if not self._next_dirt_spawn:
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self.spawn_dirt()
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self.next_dirt_spawn = self.dirt_properties.spawn_frequency
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self._next_dirt_spawn = self.dirt_properties.spawn_frequency
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else:
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self.next_dirt_spawn -= 1
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self._next_dirt_spawn -= 1
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obs = self._return_state()
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return obs, r, done, info
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@ -117,7 +118,7 @@ class SimpleFactory(BaseFactory):
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dirt_slice = np.zeros((1, *self._state.shape[1:]))
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self._state = np.concatenate((self._state, dirt_slice)) # dirt is now the last slice
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self.spawn_dirt()
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self.next_dirt_spawn = self.dirt_properties.spawn_frequency
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self._next_dirt_spawn = self.dirt_properties.spawn_frequency
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obs = self._return_state()
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return obs
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