added domain shift envs and adjusted reload_agent.py
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120
environments/domain_adaption/natural_rl_environment/imgsource.py
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120
environments/domain_adaption/natural_rl_environment/imgsource.py
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the license found in the
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# LICENSE file in the root directory of this source tree.
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import numpy as np
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import cv2
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import skvideo.io
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class ImageSource(object):
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"""
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Source of natural images to be added to a simulated environment.
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"""
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def get_image(self):
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"""
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Returns:
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an RGB image of [h, w, 3] with a fixed shape.
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"""
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pass
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def reset(self):
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""" Called when an episode ends. """
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pass
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class FixedColorSource(ImageSource):
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def __init__(self, shape, color):
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"""
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Args:
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shape: [h, w]
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color: a 3-tuple
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"""
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self.arr = np.zeros((shape[0], shape[1], 3))
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self.arr[:, :] = color
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def get_image(self):
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return np.copy(self.arr)
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class RandomColorSource(ImageSource):
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def __init__(self, shape):
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"""
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Args:
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shape: [h, w]
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"""
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self.shape = shape
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self.reset()
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def reset(self):
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self._color = np.random.randint(0, 256, size=(3,))
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def get_image(self):
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arr = np.zeros((self.shape[0], self.shape[1], 3))
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arr[:, :] = self._color
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return arr
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class NoiseSource(ImageSource):
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def __init__(self, shape, strength=50):
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"""
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Args:
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shape: [h, w]
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strength (int): the strength of noise, in range [0, 255]
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"""
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self.shape = shape
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self.strength = strength
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def get_image(self):
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return np.maximum(np.random.randn(
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self.shape[0], self.shape[1], 3) * self.strength, 0)
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class RandomImageSource(ImageSource):
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def __init__(self, shape, filelist):
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"""
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Args:
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shape: [h, w]
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filelist: a list of image files
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"""
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self.shape_wh = shape[::-1]
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self.filelist = filelist
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self.reset()
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def reset(self):
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fname = np.random.choice(self.filelist)
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im = cv2.imread(fname, cv2.IMREAD_COLOR)
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im = im[:, :, ::-1]
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im = cv2.resize(im, self.shape_wh)
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self._im = im
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def get_image(self):
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return self._im
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class RandomVideoSource(ImageSource):
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def __init__(self, shape, filelist):
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"""
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Args:
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shape: [h, w]
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filelist: a list of video files
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"""
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self.shape_wh = shape[::-1]
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self.filelist = filelist
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self.reset()
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def reset(self):
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fname = np.random.choice(self.filelist)
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self.frames = skvideo.io.vread(fname)
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self.frame_idx = 0
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def get_image(self):
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if self.frame_idx >= self.frames.shape[0]:
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self.reset()
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im = self.frames[self.frame_idx][:, :, ::-1]
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self.frame_idx += 1
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im = im[:, :, ::-1]
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im = cv2.resize(im, self.shape_wh)
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return im
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the license found in the
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# LICENSE file in the root directory of this source tree.
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class BackgroundMatting(object):
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"""
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Produce a mask of a given image which will be replaced by natural signals.
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"""
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def get_mask(self, img):
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"""
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Take an image of [H, W, 3]. Returns a mask of [H, W]
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"""
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raise NotImplementedError()
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class BackgroundMattingWithColor(BackgroundMatting):
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"""
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Produce a mask by masking the given color. This is a simple strategy
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but effective for many games.
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"""
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def __init__(self, color):
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"""
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Args:
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color: a (r, g, b) tuple
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"""
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self._color = color
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def get_mask(self, img):
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return img == self._color
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99
environments/domain_adaption/natural_rl_environment/natural_env.py
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99
environments/domain_adaption/natural_rl_environment/natural_env.py
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#!/usr/bin/env python
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# Copyright (c) Facebook, Inc. and its affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the license found in the
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# LICENSE file in the root directory of this source tree.
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import os
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import argparse
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import glob
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import gym
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from gym.utils import play
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from matting import BackgroundMattingWithColor
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from imgsource import (
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RandomImageSource,
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RandomColorSource,
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NoiseSource,
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RandomVideoSource,
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)
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class ReplaceBackgroundEnv(gym.ObservationWrapper):
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viewer = None
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def __init__(self, env, bg_matting, natural_source):
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"""
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The source must produce a image with a shape that's compatible to
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`env.observation_space`.
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"""
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super(ReplaceBackgroundEnv, self).__init__(env)
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self._bg_matting = bg_matting
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self._natural_source = natural_source
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def observation(self, obs):
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mask = self._bg_matting.get_mask(obs)
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img = self._natural_source.get_image()
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obs[mask] = img[mask]
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self._last_ob = obs
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return obs
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def reset(self):
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self._natural_source.reset()
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return super(ReplaceBackgroundEnv, self).reset()
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# modified from gym/envs/atari/atari_env.py
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# This makes the monitor work
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def render(self, mode="human"):
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img = self._last_ob
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if mode == "rgb_array":
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return img
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elif mode == "human":
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from gym.envs.classic_control import rendering
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if self.viewer is None:
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self.viewer = rendering.SimpleImageViewer()
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self.viewer.imshow(img)
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return env.viewer.isopen
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if __name__ == "__main__":
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parser = argparse.ArgumentParser()
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parser.add_argument("--env", help="The gym environment to base on")
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parser.add_argument("--imgsource", choices=["color", "noise", "images", "videos"])
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parser.add_argument(
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"--resource-files", help="A glob pattern to obtain images or videos"
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)
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parser.add_argument("--dump-video", help="If given, a directory to dump video")
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args = parser.parse_args()
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env = gym.make(args.env)
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shape2d = env.observation_space.shape[:2]
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if args.imgsource:
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if args.imgsource == "color":
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imgsource = RandomColorSource(shape2d)
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elif args.imgsource == "noise":
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imgsource = NoiseSource(shape2d)
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else:
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files = glob.glob(os.path.expanduser(args.resource_files))
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assert len(files), "Pattern {} does not match any files".format(
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args.resource_files
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)
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if args.imgsource == "images":
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imgsource = RandomImageSource(shape2d, files)
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else:
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imgsource = RandomVideoSource(shape2d, files)
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wrapped_env = ReplaceBackgroundEnv(
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env, BackgroundMattingWithColor((0, 0, 0)), imgsource
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)
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else:
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wrapped_env = env
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if args.dump_video:
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assert os.path.isdir(args.dump_video)
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wrapped_env = gym.wrappers.Monitor(wrapped_env, args.dump_video)
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play.play(wrapped_env, zoom=4)
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