now with correct seeding per setting and preperations for items

This commit is contained in:
Steffen Illium
2021-08-08 22:05:55 +02:00
parent 0f1de62f91
commit 244d4eed68
4 changed files with 47 additions and 11 deletions

View File

@ -109,7 +109,7 @@ if __name__ == '__main__':
with SimpleFactory(n_agents=1, dirt_properties=dirt_props, pomdp_radius=2, max_steps=400, parse_doors=True,
movement_properties=move_props, level_name='rooms', frames_to_stack=3,
omit_agent_slice_in_obs=True, combin_agent_slices_in_obs=True, record_episodes=False,
cast_shadows=True, doors_have_area=False
cast_shadows=True, doors_have_area=False, seed=seed
) as env:
if modeL_type.__name__ in ["PPO", "A2C"]: